Title
Lower and upper bounds for linear production games
Abstract
We study the problem of allocating the total profit of a production enterprise among the resource owners, using the game-theoretic framework introduced by Owen [Owen, G., 1975. On the core of linear production games. Mathematical Programming 9, 358–370]. We provide lower (upper) bounds on the values of the game by aggregating over columns (rows) of the LP-problem. By choosing aggregation weights corresponding to optimal solutions of the primal (dual) LP-problem, we can create new games whose core form a superset (subset) of the original core. An estimate of the resulting error, in terms of an ϵ-core, is obtained by solving a mixed integer programming problem, and we also suggest an iterative procedure for improving the bounds. Using a set of numerical examples, we investigate how the performance of the aggregation approach depends on the structure of the problem data.
Year
DOI
Venue
2009
10.1016/j.ejor.2008.03.020
European Journal of Operational Research
Keywords
DocType
Volume
Linear programming,Cooperative game theory,Production
Journal
196
Issue
ISSN
Citations 
2
0377-2217
1
PageRank 
References 
Authors
0.36
7
2
Name
Order
Citations
PageRank
Endre Bjørndal1143.06
Kurt Jørnsten223224.52