Abstract | ||
---|---|---|
We present Collabio, a social tagging game within an online social network that encourages friends to tag one another. Collabio's approach of incentivizing members of the social network to generate information about each other produces personalizing information about its users. We report usage log analysis, survey data, and a rating exercise demonstrating that Collabio tags are accurate and augment information that could have been scraped online. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1145/1622176.1622195 | UIST |
Keywords | Field | DocType |
social network,online social network,annotating people,collabio tag,incentivizing member,rating exercise,usage log analysis,survey data,scraped online,social tagging game,human factors,social computing | Survey data collection,World Wide Web,Social network,Computer science,Human–computer interaction,Human computation,Social computing | Conference |
Citations | PageRank | References |
33 | 2.90 | 22 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Michael S. Bernstein | 1 | 8604 | 393.80 |
Desney Tan | 2 | 4009 | 314.29 |
Greg Smith | 3 | 411 | 19.46 |
Mary Czerwinski | 4 | 5028 | 421.65 |
Eric Horvitz | 5 | 9402 | 1058.25 |