Title
Gamma-SLAM: Visual SLAM in unstructured environments using variance grid maps
Abstract
This paper describes an online stereo visual simultaneous localization and mapping (SLAM) algorithm developed for the Learning Applied to Ground Robotics (LAGR) program. The Gamma-SLAM algorithm uses a Rao–Blackwellized particle filter to obtain a joint posterior over poses and maps: the pose distribution is estimated using a particle filter, and each particle has its own map that is obtained through exact filtering conditioned on the particle's pose. Visual odometry is used to provide good proposal distributions for the particle filter, and maps are represented using a Cartesian grid. Unlike previous grid-based SLAM algorithms, however, the Gamma-SLAM map maintains a posterior distribution over the elevation variance in each cell. This variance grid map can capture rocks, vegetation, and other objects that are typically found in unstructured environments but are not well modeled by traditional occupancy or elevation grid maps. The algorithm runs in real time on conventional processors and has been evaluated for both qualitative and quantitative accuracy in three outdoor environments over trajectories totaling 1,600 m in length. © 2008 Wiley Periodicals, Inc.
Year
DOI
Venue
2009
10.1002/rob.v26:1
J. Field Robotics
Keywords
Field
DocType
stereo vision,ground truth,simultaneous localization and mapping,visual odometry,occupancy grid,particle filter,posterior distribution,gamma distribution,sufficient statistic
Computer vision,Grid reference,Regular grid,Visual odometry,Simulation,Particle filter,Filter (signal processing),Artificial intelligence,Engineering,Simultaneous localization and mapping,Grid,Occupancy grid mapping
Journal
Volume
Issue
ISSN
26
1
1556-4959
Citations 
PageRank 
References 
4
0.67
19
Authors
5
Name
Order
Citations
PageRank
Tim K. Marks128119.41
Andrew Howard224313.23
Max Bajracharya322418.15
Garrison W. Cottrell41397286.59
Larry H. Matthies595879.64