Title
Investigating the impact of integrating self-explanation into an educational game: a pilot study
Abstract
The purpose of this study was to examine the effect of integrating self-explanation principles [2] into a digital game-based environment on the students' acquisition of light and shadow concepts. 35 third graders were recruited and randomly assigned to either an experimental group or a control group. 16 students in the experimental group were required to play a game with self-explanation prompts, where 19 students in the control group played a game without any prompts. Students' conceptual understanding was evaluated through a pretest, and a posttest that occurred right after the treatment. The results revealed that in terms of the posttest, students who played the game with self-explanation features did not outperform those who played the game without any prompt. But, when comparing their improvement from the pretest, it was merely the students in the experimental group whose posttest scores were significantly higher than their pretest scores.
Year
DOI
Venue
2011
10.1007/978-3-642-23456-9_49
Edutainment
Keywords
Field
DocType
pilot study,educational game,self-explanation feature,posttest score,digital game-based environment,conceptual understanding,pretest score,control group,shadow concept,self-explanation principle,experimental group
Simulation,Computer science,Educational game,Self explanation,Game based learning
Conference
Citations 
PageRank 
References 
0
0.34
3
Authors
2
Name
Order
Citations
PageRank
Chung-Yuan Hsu1183.78
Chin-Chung Tsai22269164.88