Abstract | ||
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In this paper, we present a novel mediate-based framework for ABS (Agent-based simulation) which integrates common functions for commanders and operational entities in military analytic simulation. This framework aims to provide architecture for agents that run faster than real-time. Traditional "sensethink- action" cycle for multi-agent is extended to "sense-think-lookaheadaction" cycle to reduce computation complexity and avoid possible loss of interactions. And a simulation platform with three mediators is designed for typical actions of military agents. The initial implementation of sense mediator is described and the spending of time for a simple scenario is compared with traditional approaches. © Springer-Verlag Berlin Heidelberg 2013. |
Year | DOI | Venue |
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2013 | 10.1007/978-3-642-45037-2_32 | AsiaSim |
Keywords | Field | DocType |
agent cycle,agent-based simulation,military simulation,sense mediator | Architecture,Military simulation,Simulation,Engineering,Computation complexity | Conference |
Volume | Issue | Citations |
402 | null | 0 |
PageRank | References | Authors |
0.34 | 6 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mei Yang | 1 | 26 | 5.11 |
Yun Zhou | 2 | 0 | 0.68 |
Shanliang Yang | 3 | 7 | 2.52 |
Zheng-jun Yang | 4 | 0 | 0.34 |
Kedi Huang | 5 | 79 | 11.95 |