Title
A GPU-accelerated particle filter with pixel-level likelihood
Abstract
We present in this paper a GPU-accelerated par- ticle filter based on pixel-level segmentation and matching, for real-time object tracking. The pro- posed method achieves real-time perfomance, while computing for each particle the corresponding filled model silhouette through the rendering engine of the graphics card, and comparing it with the un- derlying binary map of the segmentation prepro- cess. With the proposed approach, a better precision and generality is obtained with respect to related feature-level likelihoods such as color histograms, while keeping low computational requirements.
Year
Venue
Keywords
2008
VMV
object tracking,color histogram,real time,particle filter
Field
DocType
Citations 
Graphics,Computer vision,Histogram,Computer graphics (images),Silhouette,Segmentation,Computer science,Particle filter,Video tracking,Pixel,Artificial intelligence,Rendering (computer graphics)
Conference
8
PageRank 
References 
Authors
0.62
16
3
Name
Order
Citations
PageRank
Claus Lenz1767.53
Giorgio Panin211914.18
Alois Knoll Knoll31700271.32