Title
Optimizing strategy parameters in a game bot
Abstract
This paper proposes an Evolutionary Algorithm for finetuning the behavior of a bot designed for playing Planet Wars, a game that has been selected for the the Google Artificial Intelligence Challenge 2010. The behavior engine of the proposed bot is based on a set of rules established by means of heuristic experimentation, followed by the application of an evolutionary algorithm to set the constants, weights and probabilities needed by those rules. This bot eventually defeated the baseline bot used to design it in most maps, and eventually played in the Google AI competition, obtaining a ranking in the top 20%.
Year
DOI
Venue
2011
10.1007/978-3-642-21498-1_41
IWANN (2)
Keywords
Field
DocType
game bot,heuristic experimentation,planet wars,baseline bot,google ai competition,google artificial intelligence challenge,behavior engine,optimizing strategy parameter,proposed bot,evolutionary algorithm
Heuristic,Evolutionary algorithm,Ranking,Computer science,Decision support system,Artificial intelligence,Machine learning
Conference
Volume
ISSN
Citations 
6692
0302-9743
3
PageRank 
References 
Authors
0.40
9
5
Name
Order
Citations
PageRank
A. Fernández-Ares1598.59
A. M. Mora29910.00
J. J. Merelo336333.51
P. García-Sánchez4273.00
C. M. Fernandes591.18