Title
3D referencing techniques for physical objects in shared augmented reality
Abstract
We introduce an augmented reality referencing technique for shared environments that is designed to improve the accuracy with which one user can point out a real physical object to another user. Our technique, GARDEN (Gesturing in an Augmented Reality Depth-mapped ENvironment), is intended for use in otherwise unmodeled environments in which objects in the environment, and the hand of the user performing a selection, are interactively observed by a depth camera, and users wear tracked see-through displays. We present the results of a user study that compares GARDEN against existing augmented reality referencing techniques, as well as the use of a physical laser pointer. GARDEN performed significantly more accurately than all the comparison techniques when the participating users have sufficiently different views of the scene, and significantly more accurately than one of these techniques when the participating users have similar perspectives.
Year
DOI
Venue
2012
10.1109/ISMAR.2012.6402558
ISMAR
Keywords
Field
DocType
collaborative mixed/augmented reality,shared augmented reality,shared environment,unmodeled environments,depth camera,comparison technique,display devices,different view,physical objects,gesturing in an augmented reality depth-mapped environment,user study,augmented reality referencing technique,shared environments,augmented reality,garden,see-through display,wear tracked see-through displays,3d referencing techniques,physical laser pointer,similar perspective,referencing technique,real physical object,accuracy,animation
Computer vision,Computer graphics (images),Computer science,Display device,Augmented reality,Computer-mediated reality,Artificial intelligence,Animation,Laser pointer,Mixed reality,Multimedia
Conference
ISSN
ISBN
Citations 
1554-7868
978-1-4673-4661-0
6
PageRank 
References 
Authors
0.46
22
2
Name
Order
Citations
PageRank
Ohan Oda113310.41
Steven Feiner253611076.78