Title
Teaching scrum to software engineering students with virtual reality support
Abstract
Scrum has received significant academic attention because of its widespread application in software development industries. Teaching agile software development can be illustrated by teaching with lecture-based classes. However, involving students in a real software environment is a trendy alternative which fosters their engagement. Software engineering graduates are not appropriately prepared for applying their skills in a real software project. Thus, we focus on teaching and integrating teamwork-oriented skills in a real software development environment based on Scrum. In this work, we present Virtual Scrum (VS), a virtual reality environment that assists students with the running of a software project following the Scrum framework. VS supports artifacts needed for carrying out Scrum meetings and media-based tools to achieve permanent communication among Scrum members. A survey of students, who used the tool in a Software Engineering (SE) course, showed that VS is helpful to exercise Scrum practices.
Year
DOI
Venue
2011
10.1007/978-3-642-34010-9_14
ADNTIIC
Keywords
Field
DocType
real software development environment,agile software development,scrum meeting,scrum member,software engineering student,virtual scrum,software development industry,real software environment,scrum framework,real software project,scrum practice,virtual reality support,teaching scrum,scrum,software engineering,virtual reality
Scrum,Virtual reality,Software engineering,Computer science,Agile software development,Software,Empirical process (process control model),Software construction,Software development,Social software engineering
Conference
Citations 
PageRank 
References 
0
0.34
5
Authors
3
Name
Order
Citations
PageRank
Guillermo Rodríguez1346.46
Alvaro Soria2538.79
Marcelo Campo363540.96