Abstract | ||
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Unmanned vehicles (UV's) are increasingly being employed in civil and military domains often for operations in dangerous environments. Typically these vehicles require some level of human supervision and therefore require a user interface to enable tasking and feedback. Most existing interfaces are specific to the UV and may require significant user training. One potential solution to this is to exploit proven videogame interfaces to improve UV control. There is however a lack of organised means by which these approaches can be evaluated. This paper describes an interface developed to serve as an experimental platform for investigating the potential benefits of various videogame based interfaces for remote vehicle tasking. |
Year | Venue | Keywords |
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2007 | I3E | videogame interface,various videogame,remote vehicle tasking,user interface,evaluation framework,uv control,existing interface,significant user training,potential solution,potential benefit,dangerous environment,situation awareness,human robot interaction,metrics |
Field | DocType | Citations |
Computer science,Situation awareness,Exploit,Human–computer interaction,User interface,Multimedia,Human–robot interaction | Conference | 0 |
PageRank | References | Authors |
0.34 | 4 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Adam J. Hassell | 1 | 0 | 0.34 |
Philip Smith | 2 | 0 | 0.68 |
David Stratton | 3 | 1 | 1.45 |