Abstract | ||
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The vision of a '3D Web' as a combination of massive online virtual environments and today's WWW currently attracts a lot of attention. While it provides a multitude of opportunities, the realisation of this vision on a global scale poses severe technical challenges. This paper points out some of the major challenges and highlights key concepts of an infrastructure that is being developed in order to meet them. Among these concepts, special emphasis is put on the usage of a two-tier Peer-to-Peer approach, the implementation of Torrent-based data distribution, and the development of a graded consistency notion. The paper presents the current state of a prototype implementation that is being developed in order to validate these concepts and evaluate alternative approaches. |
Year | DOI | Venue |
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2008 | 10.1504/IJAMC.2008.022219 | IJAMC |
Keywords | Field | DocType |
key concept,graded consistency notion,global scale,massive online virtual environment,alternative approach,prototype implementation,major challenge,paper point,current state,torrent-based data distribution,virtual environment,internet,work in progress,world wide web | World Wide Web,Multitude,Virtual reality,Virtual machine,Peer-to-peer,Computer science,Realisation,Multimedia,The Internet | Journal |
Volume | Issue | Citations |
2 | 4 | 37 |
PageRank | References | Authors |
1.43 | 18 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jean Botev | 1 | 123 | 13.55 |
Alexander Hohfeld | 2 | 39 | 1.86 |
Hermann Schloss | 3 | 92 | 8.21 |
Ingo Scholtes | 4 | 288 | 26.66 |
Peter Sturm | 5 | 2696 | 206.38 |
Markus Esch | 6 | 156 | 12.90 |