Abstract | ||
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The popularity of augmented reality (AR) applications on mobile devices is increasing, but there is as yet little research on their use in real-settings. We review data from two pioneering field trials where MapLens, a magic lens that augments paper-based city maps, was used in small-group collaborative tasks. The first study compared MapLens to a digital version akin to Google Maps, the second looked at using one shared mobile device vs. using multiple devices. The studies find place-making and use of artefacts to communicate and establish common ground as predominant modes of interaction in AR-mediated collaboration with users working on tasks together despite not needing to. |
Year | DOI | Venue |
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2011 | 10.1016/j.cag.2011.04.009 | Computers & Graphics |
Keywords | DocType | Volume |
Mobile augmented reality,Pervasive games,Qualitative trials,Field trials,Multiple devices,Magic lens | Journal | 35 |
Issue | ISSN | Citations |
4 | 0097-8493 | 3 |
PageRank | References | Authors |
0.43 | 0 | 8 |
Name | Order | Citations | PageRank |
---|---|---|---|
Ann Morrison | 1 | 314 | 29.64 |
Alessandro Mulloni | 2 | 678 | 35.45 |
Saija Lemmelä | 3 | 27 | 2.35 |
Antti Oulasvirta | 4 | 3131 | 217.78 |
Giulio Jacucci | 5 | 1701 | 126.44 |
Peter Peltonen | 6 | 469 | 24.19 |
Dieter Schmalstieg | 7 | 4169 | 332.77 |
Holger Regenbrecht | 8 | 674 | 61.24 |