Title
PLAYAS: critical reflection in an immersive space
Abstract
This paper proposes a demonstration of the hybrid video game and installation environment, Playas: Homeland Mirage. Exhibited at ISEA/ZeroOne 2006 [1]. The collaboratively developed project serves as a model of artist-driven research. This demonstration will discuss the findings gathered from a naturalistic inquiry into the effect of mediation on critical reflection.
Year
DOI
Venue
2007
10.1145/1254960.1255008
Creativity & Cognition
Keywords
Field
DocType
hybrid video game,naturalistic inquiry,artist-driven research,installation environment,homeland mirage,immersive space,critical reflection,art,immersion,installation,aesthetics,interaction
Critical reflection,Computer science,Human–computer interaction,Mediation (Marxist theory and media studies),Homeland,Multimedia
Conference
Citations 
PageRank 
References 
0
0.34
1
Authors
1
Name
Order
Citations
PageRank
Jack E. Stenner100.34