Title
Performance evaluation of a novel sampling-based texture synthesis technique using different sized patches
Abstract
We propose a novel sampling-based texture synthesis algorithm called Multipatch, which improves on the results of previous sampling-based algorithms by using patches of different size, and by minimizing global pasting errors. A key feature of the proposed algorithm is that it always converges to a local minimum. Multipatch, the patchwork algorithm, and Wei and Levoy’s multi-resolution texture synthesis algorithm, which is based on a tree-structured vector quantization method, are statistically analyzed and subjectively evaluated. The results of simulations show that the patchwork algorithm yields a perceptually acceptable texture in a shorter expected running time than the other two algorithms; however, Multipatch is the most efficient in terms of obtaining a good quality texture image.
Year
DOI
Venue
2008
10.1007/s11760-007-0046-z
Signal, Image and Video Processing
Keywords
Field
DocType
sampling-based · texture synthesis · multipatch · patchwork · multi-resolution,tree structure,texture synthesis
Computer vision,Pattern recognition,Local optimum,Multiresolution analysis,Algorithm,Image processing,Vector quantization,Sampling (statistics),Artificial intelligence,Texture synthesis,Mathematics,Statistical analysis
Journal
Volume
Issue
ISSN
2
3
1863-1711
Citations 
PageRank 
References 
1
0.35
20
Authors
3
Name
Order
Citations
PageRank
Liu-Yuan Lai110.69
Wen-Liang Hwang242958.03
Paruvelli Sreedevi3162.85