Title
Semi-automated human body 3D animator
Abstract
The creation of realistic 3D human body animations is one of the most challenging research topics of investigation in the domain of the 3D animation, as it constitutes an extremely time-consuming task that requires significant technical and creative expertise. The motivation of this research project is to develop a tool to simplify and automate the creation of human 3D movements by enhancing a 3D graphics creation tool. The proposed tool semi-automates the creation of human character animation, by specifying the starting and ending states and movement styles of a human avatar and the transitionary motion state between them.
Year
DOI
Venue
2010
10.1504/IJCAT.2010.034150
IJCAT
Keywords
Field
DocType
human body animation,time-consuming task,research project,human character animation,movement style,human avatar,semi-automated human body,challenging research topic,proposed tool,graphics creation tool,creative expertise,human body,3d animation,computer graphics
Graphics,3D computer graphics,Systems engineering,Entertainment,Computer science,Character animation,Human–computer interaction,Graphical user interface,Computer animation,Computer graphics,Multimedia,Avatar
Journal
Volume
Issue
ISSN
38
1/2/3
0952-8091
Citations 
PageRank 
References 
0
0.34
11
Authors
3
Name
Order
Citations
PageRank
Emmanuel Tsekleves19117.00
John Cosmas224345.34
Cenkai Yang300.34