Title
Efficacy of Cognitive Training Experiences in the Elderly: Can Technology Help?
Abstract
Cognitive training has been a growing field in recent years. It is established that training improves cognitive abilities in healthy elderly people. Specialized software and commercial devices including the possibility of cognitive gaming has been placed into the market; most of them are based on neuropsychological models of cognitive aging, but few have been scientifically tested. Computerized cognitive games are being developed in "HERMES --- Cognitive Care and Guidance for Active Aging", a research project co-funded by the European Union under the Seventh Framework Program (FP7). Cognitive training designed for HERMES includes daily live events introduced by the user into the system, allowing the stimulation of prospective memory with their own information. Gaming model, concepts and assessment aims (including usability, subjective value and efficacy) are described.
Year
DOI
Venue
2009
10.1007/978-3-642-02707-9_37
HCI (5)
Keywords
Field
DocType
computerized cognitive game,european union,cognitive aging,cognitive ability,cognitive training,gaming model,technology help,cognitive training experiences,active aging,cognitive gaming,seventh framework program,cognitive care,prospective memory,aging
Cognitive reframing,Simulation,Psychology,Prospective memory,Cognitive ergonomics,Cognition,Cognitive remediation therapy,Applied psychology,Neuropsychology,Cognitive training,European union
Conference
Volume
ISSN
Citations 
5614
0302-9743
5
PageRank 
References 
Authors
0.82
4
8
Name
Order
Citations
PageRank
Cristina Buiza1466.39
Mari Feli Gonzalez292.16
David Facal3182.73
Valeria Martinez450.82
Unai Diaz5112.76
Aitziber Etxaniz6344.55
Elena Urdaneta7264.51
Javier Yanguas8102.40