Abstract | ||
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Many algorithms have to deal with multiple rep- resentations of the same object. The process of aligning these representations is called registra- tion. In this paper we present a new approach for the registration of free-form surfaces which is not based on finding closest points. Instead, our algorithm takes advantage of the graphics hard- ware and uses the depth buffer for determining the distance between the surfaces. We show the efficienc y of our approach in several examples in two different application areas, the registration of range images from the same object and the nominal value comparison for spherical lenses. |
Year | Venue | Field |
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2000 | VMV | Computer vision,Computer graphics (images),Computer science,Artificial intelligence,Free form |
DocType | Citations | PageRank |
Conference | 2 | 0.38 |
References | Authors | |
11 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Ulf Labsik | 1 | 119 | 9.71 |
Roman Sturm | 2 | 8 | 1.69 |
Günther Greiner | 3 | 598 | 80.74 |