Title
Application of Directdraw in real-time data acquisition system
Abstract
In many data acquisition systems which based on the Windows operating system often require to display interface to achieve real-time smooth display the current curve data, in no affecting high-priority-level working conditions such as data acquisition, storage and so on. Using the traditional GDI function under Windows will cause the page jitter phenomenon. This paper introduces the brief principle of DirectDraw that is the game development tools, use the DirectDraw method and software “video page” switching technology, and achieve a smooth real-time displaying the current curve data. This method has been successfully applied in the sleep physiology parameter acquisition analysis system, displaying computer images have advantages of fast processing and no flickering.
Year
DOI
Venue
2010
10.1109/ICMLC.2010.5580634
ICMLC
Keywords
Field
DocType
real-time data acquisition system,sleep physiology parameter acquisition analysis system,video signal processing,windows operating system,real-time smooth display,gdi function,real-time display,directdraw,directdraw method,computer image display,operating systems (computers),data acquisition,game development tools,graphical user interfaces,video page,software video page switching technology,page jitter phenomenon,graphic interface,computer games,graphics,real time data,real time systems,hardware,real time,graphical interface,data acquisition system,operating system,game development,sleep
Graphics,Microsoft Windows,Computer science,Data acquisition,Real-time computing,DirectDraw,Graphical user interface,Software,Jitter,Computer hardware,Game development tool
Conference
Volume
ISBN
Citations 
5
978-1-4244-6526-2
0
PageRank 
References 
Authors
0.34
0
4
Name
Order
Citations
PageRank
Guo-Zhuang Liang100.34
Chang-Jie Zhou201.69
Wei Meng329430.14
Shiqiang Hu4566.96