Title
Construction trial of a practical education curriculum for game development by industry–university collaboration in Japan
Abstract
Games together with manga and anime as represented by Japanese technological advances are highly evaluated in other countries. In recent years, games have been developing at a fast rate and a deep understanding of the game development procedures is needed in order to keep up with the advancements in technology. Yet, there has been no consistent education program designed specifically for game production in the Japanese higher education institutions. In contrast to this, game education is on the rise among American and European Universities. A curriculum framework has even been created by the International Game Developers Association (IGDA) with positive progress shown by cooperating with the industry.
Year
DOI
Venue
2010
10.1016/j.cag.2010.09.015
Computers & Graphics
Keywords
DocType
Volume
Education,Game development,Game design,Curriculum development and faculty development
Journal
34
Issue
ISSN
Citations 
6
0097-8493
0
PageRank 
References 
Authors
0.34
0
9
Name
Order
Citations
PageRank
Koji Mikami1128.00
Taichi Watanabe264.80
Katsunori Yamaji311.38
Kenji Ozawa410112.32
Akinori Ito527262.32
Motonobu Kawashima622.41
Ryota Takeuchi731.77
Kunio Kondo84011.73
Mitsuru Kaneko911.71