Abstract | ||
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An acoustic field enhancement implementation for stereo sound sources is proposed for dedicated embedded systems. With the use of an embedded DSP-based platform, our distinctive algorithm successfully constructs a signal processing filter structure to enhance the 3D acoustic field through both stereo headphones and stereo speakers. Since this algorithm is implemented by a 16 bit fixed-point DSP with a computational cost of about 50 MIPS and a small amount of memory, high-fidelity spatial acoustics can be achieved in various applications, such as portable stereo players, music streaming to mobile devices, etc. |
Year | DOI | Venue |
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2003 | 10.1109/TCE.2003.1233812 | IEEE Trans. Consumer Electronics |
Keywords | Field | DocType |
Signal processing algorithms,Embedded system,Acoustic signal processing,Filters,Headphones,Loudspeakers,Digital signal processing,Computational efficiency,Acoustic applications,Acoustic devices | Headphones,Signal processing,Computer vision,Digital signal processing,Computer science,16-bit,Stereophonic sound,Electronic engineering,Mobile device,Artificial intelligence,Audio signal processing,Loudspeaker | Journal |
Volume | Issue | ISSN |
49 | 3 | 0098-3063 |
Citations | PageRank | References |
3 | 0.66 | 0 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
N. Iwanaga | 1 | 7 | 1.27 |
W. Kobayashi | 2 | 7 | 1.27 |
K. Furuya | 3 | 3 | 0.66 |
T. Onoye | 4 | 37 | 10.36 |
I. Shirakawa | 5 | 9 | 1.70 |