Abstract | ||
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Many researchers have studied techniques related to the analysis and synthesis of human heads under motion with face deformations. These techniques can be used for defining low-rate image compression algorithms (model-based image coding), cinema technologies, video-phones, as well as for applications of virtual reality, etc. Such techniques need a real-time performance and a strong integration between the mechanisms of motion estimation and those of rendering and animation of the 3D synthetic head/face. In this paper, a complete and integrated system for tracking and synthesizing facial motions in real-time with low-cost architectures is presented. Facial deformations curves represented as spatiotemporal B-splines are used for tracking in order to model the main facial features. In addition, the system proposed is capable of adapting a generic 3D wire-frame model of a head/face to the face that must be tracked; therefore, the simulations of the face deformations are produced by using a realistic patterned face. |
Year | DOI | Venue |
---|---|---|
1996 | 10.1006/rtim.1996.0008 | Real-Time Imaging |
Keywords | Field | DocType |
real time,integrable system,virtual reality,image compression,motion estimation | Computer vision,Face hallucination,Virtual reality,Computer graphics (images),Computer science,Image coding,Animation,Artificial intelligence,Motion estimation,Image compression algorithm,Rendering (computer graphics),Facial motion capture | Journal |
Volume | Issue | ISSN |
2 | 2 | 1077-2014 |
Citations | PageRank | References |
2 | 0.95 | 0 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
P. Nesi | 1 | 186 | 25.96 |
R. Magnolfi | 2 | 2 | 0.95 |