Title
"It" + "I": virtual embodiments as hybrid experiences
Abstract
A dichotomy exists in the way virtual embodiments are currently studied: embodied entities are considered by conversational approaches as other selves whereas avatar approaches study them as users' hosts. Virtual reality applications such as in our case study often propose a different, in between embodiment experience. In the context of a virtual house for sale visit, this paper aims at examining the user's self-reported embodiment perception resulting from such a hybrid experience. To induce variability in this embodiment experience, we manipulated avatar representations (high versus low anthropomorphism) and frame of reference (egocentric versus exocentric). Results show the importance of the entity humanness to foster both experiences. When controlled by humanness, having a conversational experience appears uncorrelated to an avatar experience. This highlights the need to study these hybrid experiences as a combination of both approaches.
Year
DOI
Venue
2013
10.2312/EGVE.JVRC13.091-094
EGVE/EuroVR
Keywords
Field
DocType
avatar experience,embodiment experience,conversational experience,self-reported embodiment perception,hybrid experience,virtual house,avatar representation,case study,avatar approach,virtual embodiment
Virtual reality,Computer science,Artificial intelligence,Avatar,Frame of reference,Computer vision,Simulation,Visualization,Endocentric and exocentric,Embodied cognition,Animation,Multimedia,Perception
Conference
Citations 
PageRank 
References 
0
0.34
9
Authors
3
Name
Order
Citations
PageRank
T. Giraud100.34
A. Paljic200.34
L. Leroy300.68