Abstract | ||
---|---|---|
A virtual manipulation system for origami (paper folding) is described. A piece of paper defined in a computer can he deformed interactively by picking and moving a corner vertex of a paper face on a graphic screen using a mouse, Three kinds of folding operations and a curving operation transform the paper into a three-dimensional figure made of flat or curved surfaces, The roundness of the curved surfaces is calculated in real-time by minimizing an elastic energy function, The simulated paper has traditional Japanese decoration applied as a texture to give a more realistic appearance. It is rendered with shading in real-time. |
Year | DOI | Venue |
---|---|---|
1996 | 10.1002/(SICI)1099-1778(199601)7:1<25::AID-VIS134>3.3.CO;2-M | JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION |
Keywords | Field | DocType |
virtual manipulation,interactive simulation,paper folding,real-time interaction,natural user interface,virtual reality | Roundness (object),Virtual reality,Computer graphics (images),Vertex (geometry),Computer science,Simulation,Interactive simulation,Elastic energy,Natural user interface,Virtual space | Journal |
Volume | Issue | ISSN |
7 | 1 | 1049-8907 |
Citations | PageRank | References |
19 | 2.72 | 7 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shinya Miyazaki | 1 | 53 | 12.33 |
Takami Yasuda | 2 | 91 | 25.92 |
Shigeki Yokoi | 3 | 114 | 34.20 |
JUN‐ICHIRO TORIWAKI | 4 | 19 | 2.72 |