Title
A rule-based method for generating bookshelf models
Abstract
The more hardware performance improves, the more detail is needed in the production of 3D models. However, the modeling process becomes tedious if it is done manually. It is therefore important to generate contents procedurally or automatically, so as to produce such models efficiently. This paper proposes a rule-based method for generating bookshelf models. By applying different rules, we can easily vary the appearance or details of models.
Year
DOI
Venue
2010
10.1145/1900354.1900394
SIGGRAPH ASIA (Posters)
Keywords
Field
DocType
modeling process,different rule,bookshelf model,rule-based method,hardware performance,rule based,interaction design
Rule-based system,Interaction design,Computer graphics (images),Computer science
Conference
Citations 
PageRank 
References 
1
0.43
5
Authors
2
Name
Order
Citations
PageRank
Naoki Kita1159.62
Kazunori Miyata216141.73