Title
Using POGIL to help students learn to program
Abstract
POGIL has been successfully implemented in a scientific computing course to teach science students how to program in Python. Following POGIL guidelines, the authors have developed guided inquiry activities that lead student teams to discover and understand programming concepts. With each iteration of the scientific computing course, the authors have refined the activities and learned how to better adapt POGIL for the computer science classroom. This article details how POGIL activities differ from both traditional computer science labs and other active-learning pedagogies. Background is provided on POGIL's effectiveness. The article then includes a full description of how POGIL activities were used in the scientific computing course, as well as an example POGIL activity on recursion. Discussion is provided on how to facilitate and develop POGIL activities. Quotes from student evaluations and an assessment on how well students learned to program are provided.
Year
DOI
Venue
2013
10.1145/2499947.2499950
TOCE
Keywords
Field
DocType
lead student team,pogil guideline,traditional computer science lab,student evaluation,computer science classroom,science student,scientific computing course,example pogil activity,article detail,pogil activity,active learning
Process oriented guided inquiry learning,Inquiry-based learning,Active learning,Computer science,POGIL,Teaching method,Mathematics education,Pedagogy,Recursion,Python (programming language)
Journal
Volume
Issue
ISSN
13
3
1946-6226
Citations 
PageRank 
References 
18
1.51
18
Authors
2
Name
Order
Citations
PageRank
Helen H. Hu112318.73
Tricia D. Shepherd2302.88