Title
Hardware-Based View-Independent Cell Projection.
Abstract
Abstract We present the first, view-independent cell projection algorithm for off-the-shelf programmable,graphics hardware. Our implementa- tion performs all computations,for the projection and scan conver- sion of a set of tetrahedra on the graphics hardware and is there- fore compatible with many of the hardware-accelerated optimiza- tions for polygonal graphics, e.g. OpenGL vertex arrays and dis- play lists. Apart from our actual implementation, we discuss po- tential improvements on future, more flexible graphics hardware and applications to interactive volume visualization of unstructured meshes. CR Categories: I.3.3 [Computer Graphics]: Picture/Image
Year
DOI
Venue
2003
10.1109/TVCG.2003.1196004
IEEE Trans. Vis. Comput. Graph.
Keywords
DocType
Volume
graphics hardware,data visualisation,volume rendering,hardware accelerator,computer graphic,ray tracing
Journal
9
Issue
ISSN
Citations 
2
1077-2626
37
PageRank 
References 
Authors
2.39
19
4
Name
Order
Citations
PageRank
Manfred Weiler126514.62
Martin Kraus226915.90
Markus Merz31095.66
Thomas Ertl44417401.52