Abstract | ||
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We present a concept for an in-car system to support unwinding after work. It consists of a mood sensing steering wheel, an interactive in-car environment and a tangible input device. The in-car environment incorporates a basic state that uses color to relax or energize the driver, and an exploratory state that intends to immerse the user into a simulated environment. In the exploratory state, the user plays with a tangible input device allowing the simulated environment to appear. This environment includes images and sounds related to a certain theme. Our preliminary research findings reveal that users felt significantly calmer and marginally significantly better after interacting with the simulated environment. Results from the semi-structured interviews demonstrated that the majority of people appreciated the system and thought it might be effective to support unwinding. These outcomes demonstrate potential in the concept, but testing in a more realistic setting is necessary. |
Year | DOI | Venue |
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2013 | 10.1145/2516540.2516571 | AutomotiveUI |
Keywords | Field | DocType |
interactive in-car environment,semi-autonomous driving,in-car environment,preliminary research finding,in-car mood induction system,simulated environment,certain theme,basic state,tangible input device,realistic setting,in-car system,exploratory state,color | Mood,Simulation,Steering wheel,Human–computer interaction,Engineering,Input device | Conference |
Citations | PageRank | References |
5 | 0.82 | 2 |
Authors | ||
7 |
Name | Order | Citations | PageRank |
---|---|---|---|
Zoë Terken | 1 | 5 | 0.82 |
Roy Haex | 2 | 7 | 1.24 |
Luuk Beursgens | 3 | 19 | 2.72 |
Elvira Arslanova | 4 | 18 | 2.33 |
Maria Vrachni | 5 | 5 | 0.82 |
Jacques M. B. Terken | 6 | 281 | 45.61 |
Dalila Szostak | 7 | 39 | 7.05 |