Title
An optimal algorithm for querying priced information: monotone boolean functions and game trees
Abstract
We study competitive function evaluation in the context of computing with priced information. A function f has to be evaluated for a fixed but unknown choice of the values of the variables. Each variable x of f has an associated cost c(x), which has to be paid to read the value of x. The problem is to design algorithms that compute the function querying the values of the variables sequentially while trying to minimize the total cost incurred. The evaluation of the performance of the algorithms is made by employing competitive analysis. We determine the best possible extremal competitive ratio for the classes of threshold trees, game trees, and monotone boolean functions with constrained minterms, by providing a polynomial-time algorithm whose competitiveness matches the known lower bounds.
Year
DOI
Venue
2005
10.1007/11561071_59
ESA
Keywords
Field
DocType
associated cost,competitive function evaluation,total cost,game tree,optimal algorithm,monotone boolean function,competitive analysis,polynomial-time algorithm,lower bound,variables sequentially,possible extremal competitive ratio,competitive ratio
Boolean function,Monotonic function,Combinatorics,Mathematical optimization,Computer science,Upper and lower bounds,Algorithm,Bellman equation,Greedy algorithm,Deterministic algorithm,Game tree,Competitive analysis
Conference
Volume
ISSN
ISBN
3669
0302-9743
3-540-29118-0
Citations 
PageRank 
References 
5
0.48
9
Authors
2
Name
Order
Citations
PageRank
Ferdinando Cicalese145048.20
Eduardo Sany Laber222927.12