Title | ||
---|---|---|
A Fast Rendering Method Using the Tree Structure of Objects in Virtualized Bronchus Endoscope System |
Abstract | ||
---|---|---|
In this report we present a fast rendering method using tree structure of the object and its application to virtualized endoscope
system (VBE). VBE enables users to navigate and observe inside the bronchus extracted from 3-D X-ray CT images in real time.
Faster rendering is necessary to improve operationability of VBE. The proposed method achieves faster response by rendering
only visible branches using the tree structure of the target object (bronchus). This method consists of two steps: (a) extraction
of the tree structure of the bronchus by 3-D image processing techniques and (b) dynamic selection of visible branches at
the current viewpoint and the view direction. We implemented this method into VBE and evaluated the rendering speed by using
real chest X-ray CT images. In the result, improvement of rendering speed was confirmed comparing to our previous system.
|
Year | DOI | Venue |
---|---|---|
1996 | 10.1007/BFb0046933 | VBC |
Keywords | Field | DocType |
tree structure,fast rendering method,virtualized bronchus endoscope system,real time | Endoscope,Computer vision,Computer graphics (images),Branch number,Medial axis,Image processing,Tree structure,Artificial intelligence,Engineering,Rendering (computer graphics) | Conference |
Volume | ISSN | ISBN |
1131 | 0302-9743 | 3-540-61649-7 |
Citations | PageRank | References |
6 | 0.56 | 9 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Kensaku Mori | 1 | 1125 | 160.28 |
Jun-ichi Hasegawa | 2 | 221 | 61.17 |
Jun-ichiro Toriwaki | 3 | 578 | 136.04 |
Hirofumi Anno | 4 | 39 | 19.03 |
Kazuhiro Katada | 5 | 46 | 20.43 |