Title
Burgomaster and Pedro - A Pervasive Multi-Player Game for Rural Tourism
Abstract
Pervasive Games have the potential to add new qualities to otherwise possibly tedious or uninspiring areas and let users interact with their environment in novel and enjoyable ways. The spreading of wireless communication infrastructures and low cost programmable mobile devices equipped with positioning systems and cameras span a large and growing open playground for pervasive gaming applications. In this work we describe the game Burgomaster and Pedro, the result of an interdisciplinary project for the state Ministry of Environment to promote development and tourism of rural areas. It is a multiplayer game that requires its players to explore villages in order to find real and virtual objects, which have to be delivered to given destinations. It also allows to hide from or seek other players, since objects that are being delivered can be stolen by competitors. GPS positioning, wireless communication and visual marker recognition are the key technologies in this game that is designed for playful engagement with rural environments.
Year
DOI
Venue
2009
10.1109/VS-GAMES.2009.37
VS-GAMES
Keywords
Field
DocType
pervasive games,pervasive multi-player game,rural tourism,wireless communication infrastructure,wireless communication,gps positioning,positioning system,game burgomaster,rural environment,rural area,multiplayer game,enjoyable way,mobile device,ubiquitous computing,prototypes,data mining,travel industry,probability density function,games
Rural tourism,Wireless,Simulation,Computer science,Tourism,Mobile device,Ubiquitous computing,Multiplayer game,Multimedia,Destinations,Competitor analysis
Conference
ISBN
Citations 
PageRank 
978-0-7695-3588-3
2
0.36
References 
Authors
9
2
Name
Order
Citations
PageRank
Michael Schmitz1252.57
Mohammad Mehdi Moniri2317.31