Title
Computer Entertainment in Cars and Transportation
Abstract
This workshop deals with the potential that entertainment systems and games hold for the transportation context. Travelling by car, bus, plane or by foot can be frustrating and full of negative experiences, but also holds great potential for innovative entertainment application. New off the shelf technology offers great potential beyond old-fashioned rear seat entertainment systems with the sole purpose of keeping kids quiet. The richness of contextual factors and social situations have so far not sufficiently been exploited, which is why this workshop aims at discussing potentials for gaming in transportation.
Year
DOI
Venue
2013
10.1007/978-3-319-03161-3_75
Advances in Computer Entertainment
Keywords
Field
DocType
games,transportation
QUIET,Off the shelf,Entertainment,Computer science,Human–computer interaction,Computer entertainment,Multimedia
Conference
Citations 
PageRank 
References 
0
0.34
5
Authors
7
Name
Order
Citations
PageRank
David Wilfinger120024.62
Alexander Meschtscherjakov237960.06
Christiane Moser39414.25
Manfred Tscheligi42567570.72
Petra Sundström533029.22
Dalila Szostak6397.05
Roderick McCall7325.61