Title
Gamed-based iSTART Practice: From MiBoard to Self-Explanation Showdown
Abstract
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like interaction, and peer feedback) and how that might affect student engagement and learning efficacy. This online board game was designed to fit within the Extended Practice module of iSTART (Interactive Strategy Training for Active Reading and Thinking). Unfortunately, preliminary research shows that MiBoard actually reduces engagement and does not benefit the quality of student self-explanations when compared to the original Extended Practice module. Consequently the MiBoard framework has been revamped to create Self-Explanation Showdown, a faster-paced, less analytically oriented game that adds competition to the creation of self-explanations. Students are evaluated on the quality of their self-explanations using the same assessment algorithms from iSTART Extended Practice module (this includes both word-based and LSA-based assessments). The technical issues involved in development of MiBoard and Self- Explanation Showdown are described. The lessons learned from the MiBoard experience are also discussed in this paper.
Year
Venue
Keywords
2010
Clinical Orthopaedics and Related Research
game theory,student engagement
DocType
Volume
ISSN
Journal
abs/1009.2208
FLAIRS-23, May 22-23 2010
Citations 
PageRank 
References 
0
0.34
1
Authors
6
Name
Order
Citations
PageRank
Justin F. Brunelle1478.41
G. Jackson224732.22
Kyle B. Dempsey3143.48
Chutima Boonthum4327.74
Irwin B. Levinstein553.78
Danielle S. McNamara639385.67