Title
Methods for Volumetric Reconstruction of Visual Scenes
Abstract
In this paper, we present methods for 3D volumetric reconstruction of visual scenes photographed by multiple calibrated cameras placed at arbitrary viewpoints. Our goal is to generate a 3D model that can be rendered to synthesize new photo-realistic views of the scene. We improve upon existing voxel coloring/space carving approaches by introducing new ways to compute visibility and photo-consistency, as well as model infinitely large scenes. In particular, we describe a visibility approach that uses all possible color information from the photographs during reconstruction, photo-consistency measures that are more robust and/or require less manual intervention, and a volumetric warping method for application of these reconstruction methods to large-scale scenes.
Year
DOI
Venue
2004
10.1023/B:VISI.0000013093.45070.3b
International Journal of Computer Vision
Keywords
Field
DocType
scene reconstruction,voxel coloring,space carving,photo-consistency,histogram intersection,volumetric warping
Voxel,Computer vision,Visibility,Image warping,Space carving,Computer graphics (images),Computer science,Viewpoints,Photo-consistency,Volumetric reconstruction,Artificial intelligence
Journal
Volume
Issue
ISSN
57
3
1573-1405
Citations 
PageRank 
References 
44
2.64
45
Authors
5
Name
Order
Citations
PageRank
Gregory G. Slabaugh187071.13
W. Bruce Culbertson238735.83
Thomas Malzbender345328.44
Mark R. Stevens4758.93
R. W. SCHAFER51506269.98