Abstract | ||
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The aim of this research is to create a production model for interactive art in a narrative form. We establish a conceptual framework for the development of a narrative in terms of its interactive scenario, graphic design, and technical design. Based on this framework, we create a prototype of a "Magic Monkey, " which is interactive art in a narrative form. We exhibit a prototype of "Magic Monkey" and evaluate the performance of the interactive narrative. |
Year | DOI | Venue |
---|---|---|
2011 | 10.1109/CGIV.2011.19 | CGIV |
Keywords | Field | DocType |
graphic design,conceptual framework,technical design,production model,interactive art,interactive scenario,interactive narrative,magic monkey,narrative form,computer graphics,kinect,art | Computer science,Narrative,Human–computer interaction,Interactive narrative,Interactive art,Graphic design,Magic (paranormal),Interactive storytelling,Conceptual framework,Computer graphics,Multimedia | Conference |
Citations | PageRank | References |
1 | 0.37 | 7 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Je-ho Oh | 1 | 2 | 3.44 |
So-young Kim | 2 | 1 | 0.37 |
Seunghun Kim | 3 | 31 | 6.05 |
Chung-Kon Shi | 4 | 34 | 10.03 |