Title
Want to Know How to Play the Game? Ask the ORACLE!
Abstract
This paper describes the ORACLE, an embodied intelligent virtual agent designed and built for helping players of a serious game named ORIENT [1]. The game challenges players at the socio-cultural level, because it requires them to learn how to interact smoothly with alien characters in order to save their planet. The ORACLE is a virtual agent on a mobile phone, whose goal is to enhance the users' learning in the game. The agent can both react to the players' questions, and proactively intervene for suggesting things to users or for commenting on their performance.
Year
DOI
Venue
2009
10.1007/978-3-642-04380-2_81
IVA
Keywords
Field
DocType
virtual agent,socio-cultural level,serious game,game challenges player,mobile phone,intelligent virtual agent,alien character
Ask price,Know-how,Computer science,Embodied agent,Oracle,Game design,Embodied cognition,Mobile phone,Multimedia,Non-cooperative game
Conference
Volume
ISSN
Citations 
5773
0302-9743
0
PageRank 
References 
Authors
0.34
3
5
Name
Order
Citations
PageRank
Paola Rizzo118119.32
Michael Kriegel2798.79
Rui Figueiredo3748.69
Meiyii Lim471.39
Ruth Aylett51377170.50