Abstract | ||
---|---|---|
In this paper, an approach is presented for Web3D terrain modeling, in which the NURBS method is used for surface fitting conforming to the X3D standard. On the basis of data sampling and searching control points, the model created in 3D MAX can be transformed to an X3D model. The approach can be viewed as the fundamental step of Web3D modeling and transportation. |
Year | DOI | Venue |
---|---|---|
2006 | 10.1109/IGARSS.2006.235 | IGARSS |
Keywords | Field | DocType |
data visualisation | Computer vision,Data visualization,Computer graphics (images),Computer science,Terrain modeling,Surface fitting,Remote sensing,Artificial intelligence,Terrain visualization,Data sampling,X3D | Conference |
Volume | Issue | ISSN |
null | null | null |
ISBN | Citations | PageRank |
0-7803-9510-7 | 0 | 0.34 |
References | Authors | |
1 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Xiao Wang | 1 | 0 | 0.68 |
Huan Wu | 2 | 0 | 0.34 |
Xiuwan Chen | 3 | 33 | 18.04 |