Title
Poster: Shake menus: Towards activation and placement techniques for prop-based 3D graphical menus
Abstract
Shake menus are a novel method for activating, displaying, and selecting options presented relative to a tangible object or manipulator in a 3D user interface. They provide ready-to-hand interaction, including facile selection and placement of objects. We present the technique, several alternative methods for presenting shake menus (world-referenced, display-referenced, and object-referenced), and an evaluation of menu placement.
Year
DOI
Venue
2009
10.1109/3DUI.2009.4811220
Lafayette, LA
Keywords
Field
DocType
novel method,user interface,menu placement,alternative method,shake menu,facile selection,placement technique,ready-to-hand interaction,graphical menu,towards activation,tangible object,taxonomy,gallium,graphical user interfaces,computer graphics,3d graphics,selection,augmented reality,user interfaces,planets,data mining,probability density function,virtual reality
Interaction technique,Shake,3d user interface,Virtual reality,Computer science,Augmented reality,Human–computer interaction,Graphical user interface,User interface,Computer graphics
Conference
ISBN
Citations 
PageRank 
978-1-4244-3965-2
3
0.52
References 
Authors
9
3
Name
Order
Citations
PageRank
Sean White118812.04
David Feng2758.97
Steven Feiner353611076.78