Title
Word sense disambiguation via human computation
Abstract
One formidable problem in language technology is the word sense disambiguation (WSD) problem: disambiguating the true sense of a word as it occurs in a sentence (e.g., recognizing whether the word "bank" refers to a river bank or to a financial institution). This paper explores a strategy for harnessing the linguistic abilities of human beings to develop datasets that can be used to train machine learning algorithms for WSD. To create such datasets, we introduce a new interactive system: a fun game designed to produce valuable output by engaging human players in what they perceive to be a cooperative task of guessing the same word as another player. Our system makes a valuable contribution by tackling the knowledge acquisition bottleneck in the WSD problem domain. Rather than using conventional and costly techniques of paying lexicographers to generate training data for machine learning algorithms, we delegate the work to people who are looking to be entertained.
Year
DOI
Venue
2010
10.1145/1837885.1837905
Proceedings of the ACM SIGKDD Workshop on Human Computation
Keywords
DocType
Citations 
human computation,word sense disambiguation,human player,formidable problem,new interactive system,human being,valuable contribution,river bank,valuable output,true sense,wsd problem domain,machine learning,language technology,game design
Conference
15
PageRank 
References 
Authors
0.90
4
4
Name
Order
Citations
PageRank
Nitin Seemakurty1150.90
Jonathan Chu2272.14
Luis von Ahn33461346.66
Anthony Tomasic443530.57