Title
Computing with genetic gates, proteins, and membranes
Abstract
We introduce Genetic P systems, a class of P systems with evolution rules inspired by the functioning of the genes. The creation of new objects – representing proteins – is driven by genetic gates: a new object is produced when all the activator objects are present, and no inhibitor object is available. Activator objects are not consumed by the application of such an evolution rule. Objects disappear because of degradation: each object is equipped with a lifetime; when such a lifetime expires, the object decays. Then, we extend the basic model with bind and release rules and repressor rules, that simulate the action of protein channels and the action of substances which connect to other objects to block their use. We provide a universality result for such a class of systems.
Year
DOI
Venue
2006
10.1007/11963516_16
Workshop on Membrane Computing
Keywords
Field
DocType
basic model,genetic p system,inhibitor object,activator object,p system,protein channel,genetic gate,object decay,new object,evolution rule,genetics
Repressor,Computer science,Program counter,Theoretical computer science,Membrane,Activator (genetics),Artificial intelligence,Universality (philosophy),Membrane computing
Conference
Volume
ISSN
ISBN
4361
0302-9743
3-540-69088-3
Citations 
PageRank 
References 
6
0.55
6
Authors
2
Name
Order
Citations
PageRank
Nadia Busi1103065.70
Claudio Zandron265570.02