Abstract | ||
---|---|---|
This paper describes a marker-based Augmented Reality system for editing tensor-product Bezier surfaces. It uses both a small-scale multi-marker mat and a two-marker wand as its interactive elements. The multi-marker mat establishes a coordinate frame for the display of the surface. Because of its size, it allows the user to rotate and translate the mat physically, even while editing it. The wand is used to select individual control points and edit their 3D position with respect to the surface's coordinate frame. Differentiation between selection and modification is accomplished through a bimodal association of two markers at the end of the wand. The wand's mode is switched by rolling it between the fingers. |
Year | DOI | Venue |
---|---|---|
2008 | 10.1109/VR.2008.4480800 | IEEE VIRTUAL REALITY 2008, PROCEEDINGS |
Keywords | Field | DocType |
augmented reality, marker-based augmented reality, tangible user interface, 3D user interface, 3D surface design, Bezier surface | Computer vision,Rotation,Virtual reality,Computer graphics (images),Computer science,Bézier surface,Augmented reality,Bézier curve,Artificial intelligence,Control system,User interface,Tangible user interface | Conference |
Citations | PageRank | References |
0 | 0.34 | 3 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
David O'Gwynn | 1 | 35 | 3.42 |
John Johnstone | 2 | 12 | 1.91 |