Title
Interactive Virtual Camera Control in 3D Character Animation Authoring
Abstract
This paper proposes a method of interactive virtual camera control in 3D character animation authoring. This method allows a novice user to interactively create a 3D character animation by recommending appropriate distance and orientation for a virtual camera based on the Grammar of the Film Language. We conducted an experimental evaluation in which 18 university students created 3D character animations using the Digital Movie Director (DMD) system with this method. The results showed improvement in the efficiency of setting the virtual camera, as well as in overall creation efficiency. Time spent writing dialogue increased, suggesting more time was available for creative thinking. The value of recall and precision were 0.77 and 0.84, respectively, for users who employed virtual camera settings covered by the method. Moreover, the ratio of shots that violated the Grammar decreased.
Year
Venue
Keywords
2007
Lecture Notes in Engineering and Computer Science
3D computer graphics,animation,authoring camera control,cinematography,film language
Field
DocType
ISSN
Computer graphics (images),Virtual camera,Computer science,Character animation,Computer facial animation,Skeletal animation,Computer animation
Conference
2078-0958
Citations 
PageRank 
References 
0
0.34
1
Authors
3
Name
Order
Citations
PageRank
Koichi Emura100.68
Terumasa Aoki215427.20
Hiroshi Yasuda322.13