Title
Principled Design of Visual Languages for Interaction
Abstract
This paper reports on the Pictorial Computing Laboratory methodology for Interactive Visual Systems (IVS) design, clarifying and deepening, in a systematic way, the links between the theoretical aspects of the PCL research, and the results of experimental IVS design. The methodology is aimed at satisfying three principles: a) the user must always understand the effects of the system activity with respect to the execution of his/her task; b) the user must always be in control of the interactive computation, avoiding to get lost in the virtual space; c) the system has to trap users' errors and maintain itself viable, i.e. in a predictable set of states. To satisfy these principles, the IVS design is accomplished through different steps, each step producing a new visual language to be verified and validated.
Year
DOI
Venue
2000
10.1109/VL.2000.874378
VL
Keywords
Field
DocType
trap user,pictorial computing laboratory methodology,new visual language,interactive computation,principled design,system activity,ivs design,pcl research,experimental ivs design,visual languages,interactive visual systems,different step,satisfiability,control systems,design methodology,interactive visualization,process design,visual communication,graphical user interfaces,usability,error correction,visual programming,visual system
Visual language,Human visual system model,Computer science,Visual analytics,Visual programming language,Graphical user interface,Human–computer interaction,Interactive visual analysis,Interactive computation,Multimedia,Interactive systems engineering
Conference
ISBN
Citations 
PageRank 
0-7695-0840-5
5
0.54
References 
Authors
5
5
Name
Order
Citations
PageRank
P. Bottoni132340.12
S. Levialdi2698105.06
M. F. Costabile338636.14
M. Matera450.54
P. Mussio535933.67