Abstract | ||
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A 2 × 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed. |
Year | DOI | Venue |
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2012 | 10.1145/2157689.2157757 | Human-Robot Interaction |
Keywords | Field | DocType |
agent type,between-subjects experiment,video game,artificial agent,online gaming,notable finding,multi agent systems,human robot interaction,user interfaces,games,robots | Simulation,Computer science,Multi-agent system,Human–computer interaction,Adversary,Robot,User interface,Perception,Multimedia,Human–robot interaction | Conference |
ISSN | ISBN | Citations |
2167-2121 E-ISBN : 978-1-4503-1063-5 | 978-1-4503-1063-5 | 0 |
PageRank | References | Authors |
0.34 | 2 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Eunil Park | 1 | 254 | 25.91 |
Ki Joon Kim | 2 | 141 | 14.12 |
S. Shyam Sundar | 3 | 623 | 47.06 |
Angel P. Del Pobil | 4 | 667 | 106.45 |