Abstract | ||
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This paper describes an interactive microprogram development system, mainly concentrating on a software simulator. The system is constructed using the object-oriented programming language VEGA, and has some advanced features; (1) showing a simulation process on a graphic display (visual simulation), (2) coupling of the simulator and a microprogram editor, (3) multidirectional presentation of debugging information, (4) restarting the simulation from any time (back function). This paper shows machine-independent and flexible implementation for the above features. The system has been used for developing the horizontal microprogram of the super-mini computer MELCOM MX/3000 with a vector processor. |
Year | DOI | Venue |
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1986 | 10.1145/318013.318035 | DAC |
Keywords | Field | DocType |
advanced feature,microprogram editor,object-oriented visual simulator,horizontal microprogram,debugging information,flexible implementation,simulation process,melcom mx,visual simulation,interactive microprogram development system,software simulator,microprogramming,graphics,displays,computational modeling,productivity,vector processor,computer languages,debugging,microarchitecture,complexity,algorithm,object oriented,object oriented programming languages | Graphics,Microcode,Programming language,Object-oriented programming,Simulation,Computer science,Vega,Vector processor,Software simulator,Microarchitecture,Debugging | Conference |
ISSN | ISBN | Citations |
0738-100X | 0-8186-0702-5 | 4 |
PageRank | References | Authors |
0.65 | 3 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Akira Sugimoto | 1 | 4 | 0.65 |
Shigeru Abe | 2 | 13 | 3.85 |
Masahiro Kuroda | 3 | 4 | 0.65 |
Yukio Kato | 4 | 4 | 0.65 |