Title
An Authoring Tool for Flash Games in ActionScript3.0
Abstract
We present a tool for authoring interactive Flash games, which consists of its front-end graphical interface and a newly developed translator into Flash via Action Script3.0. The main feature is that the behaviors of characters are described in terms of state transition diagrams. Each state has a picture and activities. The picture represents appearance of the character in that state. The activities can be selected out of a set of performances such as relocation of the character and generation of other characters. A transition is conditioned in terms of events such as mouse click and collision with other characters. The graphical editor of state-transition diagrams built in this tool is so easy to manipulate that even children can compose interactive Flash games.
Year
DOI
Venue
2012
10.1109/NBiS.2012.99
Network-Based Information Systems
Keywords
Field
DocType
interactive flash game,action script3,front-end graphical interface,authoring tool,mouse click,main feature,flash games,state-transition diagram,graphical editor,state transition diagram,graphical user interfaces,engines,motion pictures,games,animation
Computer graphics (images),Computer science,State diagram,Collision,Graphical user interface,Animation
Conference
ISBN
Citations 
PageRank 
978-1-4673-2331-4
1
0.48
References 
Authors
1
5
Name
Order
Citations
PageRank
Michitoshi Niibori11110.70
Yutaro Arisawa210.48
Shusuke Okamoto36528.98
Masaru Kamada411585.04
Tatsuhiro Yonekura58729.48