Title
Six in the city: introducing Real Tournament - a mobile IPv6 based context-aware multiplayer game
Abstract
It is rapidly becoming clear that entertainment will be one of the killer applications of future wireless networks. More specifically mobile gaming is predicted to be worth $1.2 billion by the year 2006 to providers in the U.S. alone [20]. The driving force behind this is the introduction of powerful feature rich handsets and ubiquitous access to high performance wireless networks. However, mobile applications face issues that are subtly different from fixed network applications, including fluctuating connectivity, network QoS and host mobility issues. To investigate the requirements of future mobile applications we have deployed a wireless MAN consisting of GPRS and IEEE 802.11 hotspots based on Mobile IPv6 around the city of Lancaster and have built an augmented reality game designed to evaluate future mobile application requirements.In this paper we introduce Real Tournament, a prototype multi-player mobile game, which uses handheld computers augmented with an array of sensors to enable true mobile interaction in a real-world environment. We then evaluate current approaches to real-time interaction and follow by outlining our own architecture more suited to wireless environments and based on the peer-to-peer approach. The approach provides adaptation, shared state, and consistency mechanisms in order to provide support for scalable, low latency, soft real time mobile applications.
Year
DOI
Venue
2003
10.1145/963900.963909
NetGames
Keywords
Field
DocType
high performance wireless network,future mobile application,true mobile interaction,future wireless network,mobile gaming,context-aware multiplayer game,wireless environment,prototype multi-player mobile game,mobile application,future mobile application requirement,wireless man,real tournament,handheld computer,wireless network,mobile interaction,ubiquitous,multimedia,game design,real time,augmented reality,overlay network,low latency,mobile ipv6
Mobile computing,Mobile IP,Wireless network,Computer science,Computer network,Mobile Web,Distributed computing,Mobile technology,Mobile search,Simulation,Mobile device,Mobile interaction,Multimedia
Conference
ISBN
Citations 
PageRank 
1-58113-734-6
25
4.07
References 
Authors
10
6
Name
Order
Citations
PageRank
Keith Mitchell117715.92
Duncan McCaffery2375.99
George Metaxas3254.41
Joe Finney420732.31
Stefan Schmid555971.98
Andrew Scott617114.50