Title
Geometry construction from caustic images
Abstract
In this work we investigate an inverse geometry problem. Given a light source, a diffuse plane and a caustic image, how must a geometric object look like (transmissive or reflective) in oder to project the desired caustic onto the diffuse plane when lit by the light source? In order to construct the geometry we apply an analysis-by-synthesis approach, exploiting the GPU to accelerate caustic rendering based on the current geometry estimate. The optimization is driven by simultaneous perturbation stochastic approximation (SPSA). We confirm that this algorithm converges to the global minimum with high probability even in this ill-posed setting. We demonstrate results for precise geometry reconstruction given a caustic image and for reflector design producing an intended light distribution.
Year
DOI
Venue
2010
10.1007/978-3-642-15555-0_34
ECCV (5)
Keywords
Field
DocType
geometry construction,intended light distribution,inverse geometry problem,analysis-by-synthesis approach,light source,caustic rendering,algorithm converges,precise geometry reconstruction,diffuse plane,current geometry estimate,caustic image,analysis by synthesis
Inverse,Computer vision,Simultaneous perturbation stochastic approximation,CUDA,Computer science,Caustic (optics),Mean squared error,Artificial intelligence,Geometry,Rendering (computer graphics),Light source,Stochastic approximation
Conference
Volume
ISSN
ISBN
6315
0302-9743
3-642-15554-5
Citations 
PageRank 
References 
21
1.13
19
Authors
3
Name
Order
Citations
PageRank
Manuel Finckh1472.34
Holger Dammertz21548.99
Hendrik P. A. Lensch3147196.59