Abstract | ||
---|---|---|
Sampling techniques dramatically shorten simulation times for industry-standard benchmarks, but establishing the correct architecture and microarchitecture states at the beginning of each sample can be time-consuming. This article compares the accuracy and speed of various sampling startup techniques, introducing touched memory image and memory hierarchy state. Together, these two techniques reduce sampled benchmark simulation times from hours to minutes. |
Year | DOI | Venue |
---|---|---|
2006 | 10.1109/MM.2006.68 | IEEE Micro |
Keywords | Field | DocType |
memory hierarchy state,benchmark simulation time,efficient sampling startup,memory image,sampling technique,simulation time,microarchitecture state,various sampling startup technique,industry-standard benchmarks,correct architecture,sampling,computer architecture,simulation,sampling methods | Architecture,Computer architecture,Memory hierarchy,Computer science,Parallel computing,Real-time computing,Sampling (statistics),Memory architecture,Microarchitecture | Journal |
Volume | Issue | ISSN |
26 | 4 | 0272-1732 |
Citations | PageRank | References |
16 | 0.75 | 9 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Michael Van Biesbrouck | 1 | 75 | 8.71 |
Brad Calder | 2 | 4145 | 251.59 |
Lieven Eeckhout | 3 | 2863 | 195.11 |