Abstract | ||
---|---|---|
As 3-D modeling applications transition from engineering environments into the hands of artists, designers, and the consumer market, there is an increasing demand for more intuitive interfaces. In response, 3-D modeling and interface design communities have begun to develop systems based on traditional artistic techniques, particularly sketching. Collectively this growing field of research has come to be known as sketch-based modeling, however the name belies a diversity of promising techniques and unique approaches. This paper presents a survey of current research in sketch-based modeling, including a basic introduction to the topic, the challenges of sketch-based input, and an examination of a number of popular approaches, including representative examples and a general analysis of the benefits and challenges inherent to each. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1016/j.intcom.2009.05.004 | Interacting with Computers |
Keywords | Field | DocType |
human computer interaction,basic introduction,3-d modeling,3-d modeling applications transition,sketch-based modeling,current research,sketch-based input,sketch-based 3-d modeling technique,human computer interaction user interface 3-d modeling interaction styles sketch-based modeling,engineering environment,increasing demand,user interface,general analysis,interaction styles,consumer market,interface design,sketch based modeling | Sketch-based modeling,Computer science,Human–computer interaction,Interaction Styles,User interface,Multimedia,Consumer market,Interface design,Sketch | Journal |
Volume | Issue | ISSN |
21 | 3 | Interacting with Computers |
Citations | PageRank | References |
24 | 0.73 | 49 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Matthew Cook | 1 | 100 | 10.77 |
Arvin Agah | 2 | 397 | 54.11 |