Title
A generic real-time rendering approach for structural colors
Abstract
Colors in nature can be classified into two categories: pigment colors and structural colors. Structural colors, which are caused by optical path differences of reflected rays in microstructures, change depending on viewing angle and lighting conditions. In the present paper, we propose a generic approach for rendering structural colors in real-time. The proposed method uses optical path differences as common parameters to allow unified treatment of various types of microstructures, such as thin films, multilayer films, and diffraction gratings. To achieve real-time rendering, we store pre-computed information related to specific microstructure and lighting conditions on several kinds of textures. The textures are used as a look-up table in the rendering process. The proposed method can be applied to objects that have arbitrary shape and enables rendering from any viewing direction and under any lighting conditions.
Year
DOI
Venue
2009
10.1145/1643928.1643952
VRST
Keywords
Field
DocType
diffraction grating,common parameter,structural color,generic real-time rendering approach,viewing direction,lighting condition,real-time rendering,rendering process,optical path difference,arbitrary shape,thin film,real time,microstructures,real time rendering,look up table
Optical path,Computer vision,Computer graphics (images),Real-time rendering,3D rendering,Computer science,Structural coloration,Diffraction grating,Artificial intelligence,Optical path length,Rendering (computer graphics),Viewing angle
Conference
Citations 
PageRank 
References 
7
0.60
15
Authors
6
Name
Order
Citations
PageRank
Masataka Imura18518.80
Osamu Oshiro27115.44
Masahiko Saeki370.60
Yoshitsugu Manabe46917.72
Kunihiro Chihara517228.83
Yoshihiro Yasumuro6449.50